What I'll do is create a base mesh in which all my models will be made from. Zshperes allow you to re-pose your model so I can get this base one in to the difference statue poses.
I made a mistake with the hands, I posed the character before finishing everything (in zsphere mode) which means that I will have to remodel another hand. Alternatively I could start again.
I'll do that actually, it'd be easier, and save me less hassle. This is a mistake which I learnt from the character design project where I didn't start again and this had a detrimental effect on texturing, rigging and animating.
Here are some screenshots of the modelling stage.








As can be seen in this photo I will have to model another hand because a) I posed the character at the wrong time and b) I didn't have the symmetry tool on.
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